﻿using Game;
namespace Mekiasm
{
    public class Rubber : ItemFlat
    {
        public static int Index;

        public Rubber() : base("橡胶", MekiasmInit.GetFlatTexture(MekiasmInit.R11, "rubber"))
        {
            
            
        }

        public override string GetDescription(int value)
        {
            return "一种橡胶树的产物。它是合成绝缘导线、防化套装、高级储电盒等的重要道具。";
        }

    }
}
